Workflows
Guides for indie games & web drama
Step-by-step How-to articles you can follow — and that search and AI engines can cite. Each guide links into the GameGen tools you need.
Sprite workflow
Pixel art characters with AI
Turn a character description into a game-ready pixel sprite sheet — then download PNG or ZIP and drop it into Unity, Godot, or GameMaker.
Read guide48h production
Game jam asset workflow
A practical order of operations for game jams: lock a playable loop first, then fill characters, maps, BGM, and SFX with GameGen without burning the weekend on blank assets.
Read guideNarrative pre-production
World building to GDD
Use GameGen to draft geography, history, factions, and quest hooks as Markdown — then fold the stronger sections into your GDD without writing blank-page lore for days.
Read guideEngine guide
Unity sprite import
Export a horizontal pixel sprite sheet from GameGen, slice it in Unity's Sprite Editor, and wire an Animator or simple scripted playback for 2D characters.
Read guideEngine guide
Godot asset import
Bring GameGen pixel sheets, looping BGM, and SFX into Godot 4 — from import dock settings to AnimatedSprite2D and AudioStreamPlayer.
Read guideDrama pre-production
Web drama storyboards
Build a lightweight web-drama pre-vis kit — multi-panel storyboards, turnarounds, and expression grids — before you shoot or commission full illustration.
Read guide