Reference
Your prompt & settings
Generated
AI-generated output
Add 2D dynamic lighting
Create a quick normal map for sprites used with Unity, Godot, or custom 2D lighting shaders.
Start nowTurn sprites and textures into OpenGL or DirectX normal maps with Sobel or Scharr kernels.
Pick a preset prompt — it fills the form above so you can edit and generate in one click.
Real workflows for indie teams, Game Jams, and solo creators.
Reference
Your prompt & settings
Generated
AI-generated output
Create a quick normal map for sprites used with Unity, Godot, or custom 2D lighting shaders.
Start nowReference
Your prompt & settings
Generated
AI-generated output
Test surface strength and engine conventions before hand-authoring production maps.
Start nowBuilt for indie developers who need quality assets without the wait.
Three steps from idea to downloadable asset.
Choose the source image whose luminance should drive surface detail.
Pick Sobel or Scharr, set strength/blur, and choose OpenGL or DirectX.
Export the normal map and connect it to your engine material.
Trusted creators
“I shipped my Game Jam entry with AI-generated sprites and BGM from GAMEGEN AI. Saved me at least two days of asset work.”
“The character and asset pack tools let me test combat feel before hiring an artist. The style was consistent enough for a vertical slice.”
“HD portraits with transparent backgrounds dropped straight into Ren'Py. We iterated on character designs in hours instead of weeks.”
Full body, maps, VFX, tiles, and packs — one style.