Upload a reference — free trial
A square head-and-shoulders portrait, saved as an actor card you keep across games.
Pick a preset prompt — it fills the form above so you can edit and generate in one click.
Prompt
Your prompt & settings
Result
AI-generated output
Prompt
Your prompt & settings
Result
AI-generated output
Prompt
Your prompt & settings
Result
AI-generated output
Prompt
Your prompt & settings
Result
AI-generated output
Prompt
Your prompt & settings
Result
AI-generated output
Prompt
Your prompt & settings
Result
AI-generated output
Real workflows for indie teams, Game Jams, and solo creators.
Reference
Your prompt & settings
Generated
AI-generated output
Save the portrait first. Name and the rest of the card can be filled in after.
Start nowReference
Your prompt & settings
Generated
AI-generated output
The generate step is the portrait. Occupation, voice, and other details wait until the card exists.
Start nowReference
Your prompt & settings
Generated
AI-generated output
Upload one reference image when the face should stay recognizable. The result is still a new card portrait.
Start nowBuilt for indie developers who need quality assets without the wait.
Input
Your prompt & settings
Output
AI-generated output
Input
Your prompt & settings
Output
AI-generated output
Input
Your prompt & settings
Output
AI-generated output
Optional face reference. The framing stays a portrait, not a full-body sprite.
Start nowThree steps from idea to downloadable asset.
Hair, age, wardrobe, and mood. The portrait is head and shoulders in a square frame, not a full-body sprite.
A finished still is saved as an actor card. Open Actors to see it in your roster.
Name, occupation, and the rest of the card can be filled in after the portrait exists.
Trusted creators
“I shipped my Game Jam entry with AI-generated sprites and BGM from GAMEGEN AI. Saved me at least two days of asset work.”
“The character and asset pack tools let me test combat feel before hiring an artist. The style was consistent enough for a vertical slice.”
“HD portraits with transparent backgrounds dropped straight into Ren'Py. We iterated on character designs in hours instead of weeks.”
Characters, maps, VFX, tiles, and packs — one style.